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  • Welcome to FanVault

    FanVault is an independent, fan-made companion currently being developed for Fallout 76 players, clans and community groups.

    The goal is simple: give players a lightweight place to stay connected before, during and after a session. Planned features include guild spaces, focused text channels, direct messages, player profiles, platform and gamer-tag information, event coordination and a compact Windows overlay.

    FanVault will use Net-Twin as its community home and account foundation. The project is still in active development, so the screenshots and concepts shown here represent work in progress—not a finished release.

    Follow this page if you would like to watch FanVault grow from an early prototype into a useful community tool.

    #FanVault #Fallout76 #GamingCommunity #Guilds #GameDevelopment #WorkInProgress
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  • More than a username

    One of FanVault’s main ideas is to make finding the right people easier.

    Through Net-Twin profiles, players will be able to share their gaming platform and public gamer tag voluntarily. The planned FanVault experience will build on that identity layer to support guild membership, player discovery, group coordination and direct communication—without creating yet another disconnected community account.

    We are beginning with the essentials: PC, Xbox and PlayStation profiles, guild spaces, member lists and practical text communication. Larger features will only be added when the foundation is stable and players genuinely need them.

    FanVault is being built for real communities, not for feature lists.

    #FanVault #Fallout76Community #PlayerProfiles #LookingForGroup #GamingTogether #NetTwin
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  • FanVault is under construction

    The first FanVault prototype already includes a compact chat interface, multiple channels, direct-message concepts, member profiles, status indicators, emoji support and the foundation of a Windows desktop client.

    However, this is still an early development build. Before a public beta, the project needs secure Net-Twin sign-in, real guilds and permissions, persistent chat history, moderation tools, a hardened Windows overlay and thorough testing.

    Voice chat and other large features are deliberately planned for later. The first public version should be small, dependable and genuinely useful.

    Development updates, design previews and future testing information will be shared here on the official FanVault page.

    #FanVault #Fallout76 #AppDevelopment #WindowsApp #ModdingCommunity #IndieDevelopment
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  • Codoforum is back! ?

    If you’ve been waiting for a good reason to use it again, now is the time. The community is moving again, and I’ve shared a major maintenance & modernization update for the Codologic team.

    https://codologic.com/forum/index.php?u=/topic/1511356/a-little-surprise-for-the-codolic-team

    #Codoforum #OpenSource #PHP

    Kind Regards, Andreas
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  • #Gothic #Remake Set for Release on June 1, 2026Fans of classic #RPGs finally have a date to mark on their calendars: **Gothic Remake** is scheduled to launch on **June 1, 2026**.

    The upcoming remake of the beloved cult role-playing game has generated strong excitement among longtime fans and newcomers alike, promising a modern reimagining of the dark fantasy world that made the original title so memorable. Developed with a focus on preserving the atmosphere, gritty storytelling, and immersive world-building of the original *Gothic*, the remake aims to deliver a fresh experience with updated visuals, enhanced combat mechanics, and modern gameplay improvements. Players will once again enter the dangerous prison colony, where survival depends on strength, alliances, and tough choices.

    The announcement of the June 2026 release date gives fans a clearer idea of when they can finally return to the Valley of Mines. Since its reveal, *Gothic Remake* has remained one of the most closely watched RPG projects, especially among players who consider the original game a genre-defining classic.With anticipation continuing to build, the latest preview footage offers a closer look at the game’s atmosphere, environments, and visual direction. If the final release delivers on its promise, *Gothic Remake* could become one of the standout RPG launches of 2026.

    Don`t miss the release!

    Kind regards, Andy ?

    ## Preview Video: https://youtu.be/T1ILrGgLLTs?si=VjbiLy0gGj64Fx9V
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  • ? Happy New Year to the Net-Twin Community

    As the year comes to an end, we would like to take a moment to say thank you.

    Net-Twin exists because of the people who choose to share their ideas, their creativity, their thoughts, and their time here. Over the past year, this community has grown steadily — not just in numbers, but in depth, diversity, and quality of exchange.

    In a digital world that is often loud, rushed, and driven by attention economics, Net-Twin continues to follow a different path:
    less noise, more meaning.



    Looking ahea
    ------------

    The new year is an opportunity to slow down where needed, to focus where it matters, and to continue building something that feels genuine rather than optimized for algorithms.

    For the coming year, we wish you:

    - creativity that feels honest and fulfilling

    - curiosity that leads to new skills and perspectives

    - meaningful connections instead of empty reach

    - and the courage to share work that matters to you

    Net-Twin will continue to grow — carefully and thoughtfully — with new features, improvements, and ideas, always guided by the same core values: respect, openness, and authenticity.


    Thank you for being here
    -----------------------

    Whether you post regularly, comment quietly, or simply read along — you are part of what makes this place what it is.

    We’re glad you’re here.
    And we’re looking forward to another year of creating, learning, and growing together.

    Happy New Year,
    Andreas and the Net-Twin Team ✨
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  • ? The #artificial #human

    Imagine a future that's already well advanced, where we're not far from artificial humans with replicated artificial muscle fibers. Extremely interesting, and the technology isn't even that complex.

    What do you think about it?

    https://youtu.be/E1theCfcFsA?si=syeBjVE8PHkXhAtQ
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  • https://youtu.be/_iUnmvzazWw?si=QivOQh6Xb0IJ8T8q

    Hello #STALKER fans,

    How did you like the latest update 1.8.1 just before #Christmas and the new integrated 5-hour quest? I honestly thought the quest series was quite nice, but I would have liked more lol.

    However, I'm still not satisfied with the game's optimization. #Stalker2 is currently the only #game where I sometimes have significant problems, and it's really annoying. I think they should have used the already highly optimized version 4 instead of Unreal Engine 5 ( #UE5 ). They could have easily achieved another 30% increase in sales because the hardware requirements wouldn't be quite so high. Graphically and technically, #UE4 could have definitely delivered a good to very good visual experience.

    What are your thoughts on this?

    Kind regards, Andreas ?
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  • ? Introducing the Net-Twin Partner Slider


    A transparent way to support an ad-free network


    Net-Twin has always been a strictly ad-free social network.
    No banners, no pop-ups, no tracking ads.

    And that will not change.

    However, we are introducing a very small and carefully limited exception for people and projects who genuinely want to support the network:

    ? The Net-Twin Partner Slider

    A clean, rotating partner banner

    Displayed respectfully across the network

    No tracking, no intrusive formats

    Limited to a maximum of 10 partners

    Advertising is normally not allowed on Net-Twin.
    Partners are therefore not advertisers, but supporters of the platform.

    ? Why this pricing is fair (and transparent)

    Net-Twin currently receives around:

    25,000 visitors per month

    ≈ 300,000 visitors per year

    With a maximum of 10 partner slots, each partner appears on average in 1/10 of the rotations.

    In classic online advertising, a fair CPM (cost per 1,000 impressions) for a clean niche environment is about 6 €.

    That results in:

    300 × 6 € = 1,800 € theoretical yearly ad value

    divided by 10 partner slots ≈ 180 € per partner / year

    We deliberately stay below that value.

    ? Partner Pricing

    150 € per year

    billed once annually (every January)

    limited availability – first come, first served

    No monthly fees.
    No bidding.
    No hidden upgrades.

    Why we do it this way

    Net-Twin stays free of classic advertising

    Partners gain visibility in a trusted, creative environment

    The network gains sustainable support without compromising its values

    This is one of the very few approved ways to draw attention to your service or project on Net-Twin.

    If your work aligns with the spirit of this community and you’d like to support the platform:

    ? Simply contact the administrator.

    No noise.
    No pressure.
    Just honest presence.

    Kind regards, Andreas and Team ?
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  • Many of our visitors also come from countries like Pakistan, India, Singapore, and China, and I would like to sincerely thank you for your interest. Don't be shy and feel free to use our wonderful platform for creative content; tell us about your hobbies.

    - आपकी दिलचस्पी और नेट-ट्विन पर आने के लिए धन्यवाद।
    - Terima kasih atas minat anda dan kerana melawat Net-Twin.
    - آپ کی دلچسپی اور Net-Twin میں آنے کے لیے آپ کا شکریہ۔
    - 感谢您对Net-Twin的关注和访问。

    Kind regards, Andreas and Team ?
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